![]() The uninstall Homebrew package command looks like this: The proper way to remove a Homebrew package is with the uninstall or remove command. ![]() How to Uninstall & Remove Homebrew Packages To be clear, we’re not talking about uninstalling Homebrew itself, we’re just talking about removing particular packages from Homebrew. Looks good to me we can use the x(GEOMETRY) function to get the X value of the point we put into our table, we get a 1 (for success) from our intersects query, and we can get back our input point as WKT.It turns out that uninstalling packages / formula with Homebrew is very easy, and uninstalling and removing packages from Homebrew is just as easy as installing them in the first place. load /usr/local/lib/mod_spatialite.dylib sqlite> create table test(id int, geom geometry) sqlite> insert into test(id, geom) values (1, geomfromtext('POINT(0 0)')) sqlite> select x(geom) from test 0.0 sqlite> select intersects(geom, geomfromtext('POLYGON((-1 -1, 1 -1, 1 1, -1 1, -1 -1))')) FROM test 1 sqlite> select astext(geom) from test POINT(0 0) The command should run without an error, and the spatialite functions and types will be available throughout your session. load command to load the extension by specifying the full path to the mod_spatialite.dylib file. So, back in our sqlite3 session, we’ll use the. This issue on the Django issue tracker points out that we actually want to use mod_spatialite.dylib instead. My output looked like this: /usr/local/lib/pkgconfig/spatialite.pc /usr/local/lib/libspatialite.dylib /usr/local/lib/mod_spatialite.dylib /usr/local/lib/libspatialite.a /usr/local/lib/libspatialite.7.dylib /usr/local/lib/mod_spatialite.7.dylibĪlthough the file named like libspatialite.dylib looks promising, it turns out that’s not the right file to use. brew tends to link C/C++ libraries it installs into /usr/local/lib, so we can use find to find it: find /usr/local/lib -path "*spatialite*" ![]() Next, we need to find the libspatialite library installed by homebrew. This will open up a new sqlite3 session and create the database file you specified, if it doesn’t already exist. Whichever you choose, open up a new terminal window and run /path/to/chosen/sqlite3 /path/to/database_file.db (obviously, replace with paths of your choosing). I chose to use /usr/local/Cellar/sqlite3/3.27.1/bin/sqlite3 because it’s the newest version I have available. You can run this command to find binaries named like sqlite3 : find /usr/local -path "*sqlite3" | grep -e "sqlite3$" | grep "/bin"įor me, the output looked like this: /usr/local/Cellar/sqlite/3.24.0/bin/sqlite3 /usr/local/Cellar/sqlite/3.26.0_1/bin/sqlite3 /usr/local/Cellar/sqlite/3.27.1/bin/sqlite3 brew install sqlite3 libspatialiteīecause MacOS comes with sqlite3, homebrew doesn’t automatically link it into your path- so you’ll need to call the new one explicitly. We’ll also use brew to install the libspatialite library. It turns out the version of sqlite3 which comes with MacOS doesn’t support loading extensions, and spatialite is an sqlite3 extension, so we need to install a newer version of SQLite3 through homebrew (or compile the latest version yourself).
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